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GOOD WALKS. FAIR CATCHES.

Walk there.
Don’t teleport.

The short version of what happens when you tap Catch. No mystery witnesses. No secret handshake.

01

Be there. Give GPS a second.

Get within 80 metres of a drop. Keep MEMEGO open while your phone takes three fresh readings over at least 12 seconds. If the signal is too rough, step away from tall buildings and try again.

02

No teleporting between pins.

We compare your recent readings. Jumps that are too fast for the elapsed time and GPS accuracy are rejected. A shaky signal can trip this check too; wait at the drop before retrying.

03

One catch is one catch.

Your request is tied to your signed-in account, wallet and that exact funded drop. The approval expires after 90 seconds. Reusing it cannot pay the drop twice or send the payout to a different wallet.

04

Take turns.

The current service allows up to five catch approvals per account in 24 hours, with two minutes between approvals. Shared daily and local hourly limits also slow down mass attempts. An approval still counts if you do not submit the transaction.

05

You can’t catch your own gift.

The donor’s wallet cannot be the catcher or another linked wallet on the same MEMEGO account. Bring a friend if you’re testing a drop you funded.

06

The chain finishes the job.

A successful claim pays the tokens straight to your wallet. The game contract enforces settlement. MEMEGO’s location service decides whether to approve the location check.

GPS is a clue, not magic.

A phone can lie about its location. These checks reduce abuse; they cannot prove every player is a unique human or that GPS was never spoofed. We do not currently use accelerometer checks, phone fingerprinting, physical codes or an independent witness network.

Catch-count limits restrict frequency, not the token amount at risk. Donors choose their amounts. A big drop deserves a carefully planned hunt.

A MAP OF DROPS. NOT OF PEOPLE.

Your walk isn’t a public feed.

  • Available drops are visible worldwide. Browse their public pins, or use your location to find nearby ones. MEMEGO does not put player positions on the public map.
  • Pickup history stays off the map. Caught drops are removed from public discovery. The activity section groups catches by coin, chain and day without a handle, wallet address, pickup place or precise time.
  • Your bag belongs to you. The wallet-history API requires a signed-in account linked to the requested wallet. Public visitors cannot look up someone else’s history through it.
  • Onchain does not mean anonymous. Existing contracts publish each funded drop’s coordinates and its claim transaction. Anyone analysing that blockchain can link the claim wallet to the original drop location. Hiding that cryptographically would require a different contract design; the current game cannot promise it.
  • Location samples go to the catch service. It keeps the latest precise sample for movement checks. Routine records are removed after 24 hours by maintenance; provider backups can retain earlier records for seven days. Optional area sharing for future community drops is a separate choice.